QuakeC Extras Entity Documentation



Liquids
func_water | func_watertrain

Moving Platforms
func_train_ext | train_ext_waypoint

Buttons and Switches
func_button_ext | func_switch

Emitter Systems
func_emitter | func_emitter_volume | t_effector_destroy | t_effector_push | t_effector_gravity | t_effector_trubulence | t_effector_attract | t_effector_friction

Plat/Emitter Relay Triggers
trigger_changedir | trigger_forward | trigger_reverse | trigger_stop | trigger_go

Triggers
trigger_relay2 | trigger_chat | trigger_chat_relay | trigger_shake | trigger_enemy

Miscellaneous
func_ladder | func_bspframe | func_breakaway | func_explobsp | func_nodraw | func_model

Audio and Visual Effectors
fx_ambientsound | fx_sound | fx_drip | fx_spark

Rotating Brushes
(Compliled from existing documentation)

Monsters/Items settings
(All new settings you can use with monsters and items)